Small Town: Tsë Yis Ner

Tsë Yis Ner

Tsë Yis Ner
Example Wood Elven architecture.
StateCovenent of Irus
ProvenceTuprmjagi Diocese
Sub ProvenceVf-24xqægdæ Zone
RegionOutnach Steppe
Founded1697
Community LeaderMaster Shonhëg̈ Chenvriu
Area4 km2 (1 mi2)
Average Yearly Temp32°C (89°F)
Average Elevation12310 m (-2562 ft)
Average Yearly Precipitation68 cm/y (26 in/y)
Population975
Population Density243 people per km2 (975 people per mi2)
Town AuraWild Magic
Naming
Native nameTsë Yis Ner
Pronunciation/tsɛ/ /jis/
Direct Translation[tan] [posture (bodily position)]
Translation[Not Yet Translated]

Tsë Yis Ner (/tsɛ/ /jis/ [tan] [posture (bodily position)]) is a subtropical Small Town located in Vf-24xqægdæ Zone, Tuprmjagi Diocese, within the Covenent of Irus.

The name Tsë Yis Ner is derived from the Wood Elvish language, as Tsë Yis Ner was founded by Vúrmbó̄ Rḗ̄ 'Lena Moon' Vú̄̄kī̄ Gä̋mp̪f̄ Cûfé̄ Crolnie, who was culturaly Wood Elven.

Climate

Tsë Yis Ner has a yearly average temperature of 32°C (89°F), with its average temperature during the summer being a blistering 37°C (98°F) and its average temperature during the winter being a warm 28°C (82°F). Tsë Yis Ner receives an average of 68 cm/y (26 in/y) of precipitation, most of which comes in the form of rain during the spring. Tsë Yis Ner covers an area of nearly 4 km2 (1 mi2), and an average elevation of 12310 m (-2562 ft) above sea level.

Overview

Tsë Yis Ner was founded durring the late 18th century in early summer of the year 1697, by Vúrmbó̄ Rḗ̄ 'Lena Moon' Vú̄̄kī̄ Gä̋mp̪f̄ Cûfé̄ Crolnie. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Vúrmbó̄ Rḗ̄ 'Lena Moon' Vú̄̄kī̄ Gä̋mp̪f̄ Cûfé̄ Crolnie.

Tsë Yis Ner was built using the conventions of Wood Elven durring the late 18th century. Naturaly, all settlmentss have their own look to them, and Tsë Yis Ner is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Tsë Yis Ner is buildings are arranged arround a network of premissive cobblestone streets which form a diamond shaped grid, where each diamond verries in size given the proximity of the paralell streets forming each section. The ocasional smaller diamond has been used to construct a park, plaza, and other communal structures. The town is protected by a well-crafted cobblestone fence tall enough to provide adiquite cover for defenders to fire from, but no more than that. Unfortuantly, these frontieer-style defences are in extreem disrepair, so much so that one cannot tell if they are decaying from a lack of mantance or damage incured.

The town shows nothing out of the ordinary, at first glance. Then you start to notice all the small things. Each window has seven iron nails pounded into the sill. Every door has a sprig of holly overhead. Every well is branded with purity seals and runes to ward the contents. Everyone is carrying a small charm for safety or fortune, be it a rabbit’s foot, a horseshoe, or other little totems.

Civic Infrastructure

Tsë Yis Ner has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Tsë Yis Ner.

Tsë Yis Ner has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Tsë Yis Ner has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Tsë Yis Ner has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Tsë Yis Ner has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Tsë Yis Ner's public wards, blessings, and other arcane systems.

Tsë Yis Ner has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Tsë Yis Ner has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Tsë Yis Ner's chapel was built using a different architectural style from the rest of the town. The style used is characterized by order, symmetry, formal design, grandiosity, and elaborate ornamentation. Architectural characteristics include balustrades, balconies, columns, cornices, pilasters, and triangular pediments. Stone exteriors are massive and grandiose in their symmetry; interiors are typically polished and lavishly decorated with sculptures, swags, medallions, flowers, and shields. Interiors will often have a grand stairway and opulent ballroom..

In Tsë Yis Ner snow is warm to the touch and does not melt within city limits. Also it only happens during summer.

The Venomroach near Tsë Yis Ner are known to be quite timid.

Tsë Yis Ner's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves performance art to channel Invocation energies of tier 3 via speaking in tongues.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 1
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 3
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 2
  • Shepherds: 2
    • Farmland: 3948 m2
    • Cattle and Similar Creatures: 243
    • Poultry: 2925
    • Swine: 195
    • Sheep: 9
    • Goats: 1
    • Horses, Mounts, and Beasts of Burden: 97

Craftsmen

  • Arms and Toolmakers: 1
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 3
  • Carpenters: 2
  • Clothmakers: 2
  • Coach and Harness Makers: 1
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Fabricworkers: 2
  • Farrier: 6
  • Glassworkers: 3
  • Gunsmiths: 2
  • Hatters: 1
  • Jewelers: 1
  • Leatherwrights: 2
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Roofers: 1
  • Ropemakers: 1
  • Saddlers: 1
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Soap and Tallow Workers: 3
  • Tailors: 5
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 2

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 2
  • Chicken Butchers: 2
  • Entrepreneurs: 1
  • Fine Clothiers: 2
  • Fishmongers: 2
  • Potion Sellers: 1
  • Resellers: 4
  • Spice Merchants: 1
  • Wine-sellers: 1
  • Wheelwright: 1

Service workers

  • Bakers: 4
  • Barbers: 4
  • Coachmen: 1
  • Cooks: 4
  • Doctors: 2
  • Gamekeepers: 1
  • Hairdressers: 3
  • Healers: 2
  • Housekeepers: 3
  • Housemaids: 4
  • House Stewards: 2
  • Laundry maids: 1
  • Maidservants: 3
  • Nursery Maids: 1
  • Pastrycooks: 3
  • Restaurateur: 3
  • Tavern Keepers: 4

Specialized Laborer

  • Ashworkers: 1
  • Coal Heavers: 1
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Leech Collectors: 2
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 1
  • Warehousemen: 3
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 2

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Educators: 2
  • Engineers: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 1
  • Landlords: 1
  • Lawyers: 1
  • Legend Keepers: 1
  • Militia Officers: 10
  • Monks, Monastic: 2
  • Monks, Civic: 2
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 4
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 1
  • Storytellers: 3
  • Military Officers: 3

Cottage Industries

  • Brewers: 3
  • Comfort Services: 3
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 3
  • Needleworkers: 3
  • Potters: 1
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 5
  • Spinners: 2
  • Tinker: 1
  • Weaver: 2

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Glaziers: 1
  • Musicians: 2
  • Playwrights: 1
  • Wood Carvers: 3
  • Writers: 2

Produce Industries

  • Butter Churners: 3
  • Canners: 2
  • Cheesmakers: 2
  • Millers: 1
  • Picklers: 1
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

284 of Tsë Yis Ner's population work within a Foundational Occupation.

662 of Tsë Yis Ner's population do not work in a formal occupation, but do contribute to the local economy. 29 (3%) are noncontributers.

Points of Interest

Tsë Yis Ner is known for its unusual rock formations.

POI

History

Tsë Yis Ner used to be more prosperous, but something happened relatively long ago that left it a shrunken shadow of its former self. If the settlement is prosperous, the locals often lament how much more they could have had. If the settlement is not prosperous, the locals blame their ill fortunes on that event. Reminders of this better time can be found in many places within Tsë Yis Ner.

In time immemorial, reportedly some time during the late 2nd century an unusualy harsh winter spawned a deadly blizard to Tsë Yis Ner. The ice, snow, and wind killed 185 people, 261 livestock, and destroyed 89. The event is remembered as Calamity's Breath.

History